i think everybody trying to make a living with blender would benefit from that, because it would be easier for us to get into existing production-pipelines without having to leave our favorite toolīut well, i think the devs are aware of that, and there are other, more important things to do. How I learnt Cinema 4D in 30 days and how you can too This video documents my learning experience with Cinema 4D from absolute beginner to getting my first. i know a few people working with max who would like to integrate blender into their production pipeline, but that would only be possible with a decent import-export solution. This pointcache-modifier mentioned in another thread looks promising, but yet i think fbx-import would be important. so, speaking with your example, blender’s not really an island, it’s the rather a wall at the end of a dead-end-road with a small door to squeeze in meshes via obj or 3ds. I don’t see anything in the upcomming 2.5 that claims FBX is working either.īlender will remain an island until this task is completed. I have seen several releases of Blender and nothing has been done to make FBX work, both inport and export on Blender. Some companies work on hyper realistic creatures, others work with 3D typography and simple geometric forms, while others specialize in heavy destruction VFX work.As far I can tell the FBX pipeline has been abandonded where Blend is concerned. For alot of animations and mography stuff I prefer C4D still, but Blender is coming up hot and with geometry nodes alot is possible, even though the learning curve is really high. We then need to acknowledge that not all 3D production artists/companies do the same type of work. But blender can also be clunky sometimes and simple operations have to be made in several steps. We chose it because it fits our production/creative objectives. … for you! It could very well be the worst software for others! Yes, I’m sure the software you use is the best 3D software… “Houdini is the end game 3D software, don’t bother with anything else” – passionate 3D people “Cinema4D is so much easier to pick up than all the other softwares. You cannot find any other 3D package that can do the broad spectrum of CGI work it can do for its price point” Here are some statements I hear all too often:
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